Polly's Top 25 Games of All Time
by Polly
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Well lookit'chu, checkin' out my list! How 'bout that? That's kinda
crazy!
Anyway, what you're about to read is a list of games you should run out
and play IMMEDIATELY if you haven't already. I made a sort of vow to myself
that I'd try and keep from listing more than one game per series and I
think I managed to do a pretty good job. There's a spin-off or two,
but let's just gloss over that.
Anyway, you came here to look at what games I like so you could disagree
and tell me I have no taste, so GET TO WORK, [REDACTED]!
25 - Doom 3 (PC)
Why not the originals? I dunno. I love everything Doom, but I felt that
for some reason Doom III deserved this spot. It may have a lot to do with
me being more of a console gamer up until a few years ago when I finally
decided to dabble in PC gaming a bit. Us poor folk didn't have the moneys
for PCs back in the day, ya see.
Doom III is the perfect first-person shooter for me. One man, lotsa guns,
lotsa violence, and lotsa baddies to toast. Such divine simplicity! This
is what a first-person Contra game would be, isn't it? Fuck yes, it is!
No fancy physics engine, no vehicles, and no mission objectives other
than kill, kill, kill (okay, so there's a few objectives in there that
try to make themselves not seem so "kill kill kill" but we know the
score.) Any action gamer worth the callouses on their thumbs owes it
to themselves to at least once complete the game on Nightmare difficulty
to add to the suspense that the game already has in normal difficulties.
Doom III stayed true to its roots and didn't try to load on any extra
bullshit that wasn't necessary. One of the best PC games, period.
Admittedly, I had a tough time choosing between Doom III and the Serious Sam
games. I'm not exactly sure what swayed me. I think it was a coin toss.
24 - Resident Evil 4 (GameCube)
BREEEEEEEENNNN, BREEEEEEEEENNNNN BREEEEEEEEEEEEEEEENNNNNN
Hear that? That sound means that the doctor is in! Dr. Salvador will
see you now. Whether you want him to or not, the good doctor would like
a word or two with your head....with his MOTHER FUCKING CHAINSAW!
FUCK YES RESIDENT EVIL 4, YOU ARE THE BEST RESIDENT EVIL EVER! I'm sure a
lot of die-hards of the series would disagree with my sentiments, but fuck
them. The RE formula had grown quite tiresome, stale, and predictable
by the time RE4 was released, so it's no wonder it made such an impression
on those that chose to enjoy it.
Resident Evil 4 somewhat abandons its survival horror roots and takes a
more action-oriented route for the gameplay. Rarely is the player ever
starved for ammunition and there are plenty of baddies lurking around to
soak every last bit of it up just to cough up some more. The difficulty
is spot-on in the GameCube version. Tough enough to kick your ass quite a
few times your first time through, but not enough to completely disgust
the player into quitting.
They also added a great new system that allows the player to upgrade their
arsenal any way they choose, which also introduces the Merchant, who is simply one
of the most awesome videogame helpers ever. This system is balanced
enough so that the player isn't forced into taking specific weapons
that the designers planned all along
On top of all that there's still tons of extra stuff to unlock after you
finish the game. It's like fucking crack, you just can't quit! The
Mercenaries mini-game, Assignment Ada, and collecting all the special
guns that can only be bought in a New Game+... Fuck, it was all too
much and kept me busy well over a month. There's no reason for anyone
who owns a GameCube not to own this game. I'll also recommend the
PS2 or Wii versions as they're basically the same game, though the
difficulty has been nerfed and they have a few new things to unlock.
23 - Phoenix Wright: Ace Attorney (DS)
LAWYERAN GAEMS?
"How in da hell?" Probably the first reaction a lot of people
had including myself. But trust me, it works. It works damn well.
What could end up as a tragically boring and dry affair weighed down
by overcomplicated law [REDACTED]ry and courtroom proceedings actually ends
up being quite a simple and highly enjoyable experience if you open yourself
up to it. It's your job as rookie defense attorney Phoenix Wright to
defend your clients against the charges presented against them. Murder.
It's always fucking murder. Which is my only real complaint.
There's a reason that when I bought this game I couldn't be seen without
a DS in my hands for two days straight. It's GOD. DAMN. ADDICTING. Almost
criminally so. "One more Cross Examination then I'll put it down..."
"Okay, I'll just finish up the investigation and save before the
court segment and do that tomorrow..." "Okay, I'll just have a
peek at what the next case is, then put it down for a bit..." I couldn't
stick to ANY of those plans. The characters and stories just kept urging
me on. There was no way to stop.
The gameplay isn't what's addictive. Mostly because there's not a whole
lot of it other than point and tapping a few areas of the screen every
now and then to examine key objects. What truly sucked me in were the
cases themselves and the characters that help play them out. Though every
trial is a murder trial, there are enough twists and turns to keep them
interesting until the final verdict is rendered.
The Cross Examinations make up most of the time you'll spend trying to
complete the game. Witnesses either gloss over important details or
flat-out lie and it's your job to find the contradictions in their
testimonies by presenting the appropriate evidence. It shouldn't be
too hard most of the time if you've studied the court record, but there
are a few brain busters every now and then that'll have you facepalming
when you finally present the right piece of evidence. The solutions are
always logical, so if you've got a bit of common sense it shouldn't
prove too frustrating.
It's impossible not to fall in love with the characters that live
in this crazy little world. The "heart's
always in the right place, but brain isn't" Detective Dick Gumshoe,
the perky and always in need of some kind of sustenence sidekick, Maya,
the absent-minded and easily swayed Judge, and the bothersome, but somehow
always helpful in the end Larry Butz. Just a few of the great characters
that make up the Phoenix Wright universe. They're all brought to life with
excellent dialog writing and great work on their animations.
Phoenix Wright also manages to pull off some great comedic bits.
Something I thought only Tim Schafer could pull off in the world of
videogames. Make it a point to talk to everyone about everything and
press every statement in every testimony. You may find yourself having a
case of the giggles. God, how fucking gay is that sentence? And I'm
not deleting it!
As a bonus, the DS version has a fifth case that makes full use of the DS'
interactive capabilities, utilizing the touch screen and the mic. It's
unfortunate that next two games in the series didn't contain any of these
features, but that in no way means you should skip them.
Seriously, if you have a DS you can find TONS of used copies of the first
game at your local GameStop for $15-20. If you want some compelling
storytelling and a few laughs, just pick it up already.
22 - Super Mario RPG (SNES)
Another one of those titles that made you go huh? But back in their
heyday we quickly learned that there was little need to ever doubt
Squaresoft. Even something that sounds as silly as a Mario RPG was made
into a memorable and engaging experience.
Super Mario RPG really slathered on the charm. A charm that's still evident
in the spiritual follow-ups including the Paper Mario series and the Mario and
Luigi games on the DS/GBA. Not your typical doom and gloom end of the world
stuff here. No green-haired esper girls confused about who they are, no
pretty boys in buckles and leather, just goofy nonsensical comic mischief.
Combat is still turn-based but the catch is that every attack in the game
can be timed to add extra hits to it or up the damage by as much as
200% in some cases. As with timing your attacks, you can defend most
attacks in the game the same way by pressing the A button at just the
right time you can reduce or completely null damage an enemy was about
to deal. It's not terribly deep but it keeps you from falling asleep
and taping down the confirm button for those lengthy level-up sessions.
Add to all that a great set of characters (MOTHERFUCKIN BOWSER AND
PEACH ON MY TEAM? AT THE SAME TIME?) including some interesting
new faces (Geno!) and a fun little story and you've got yourself one
of the great SNES classics.
21 - Mischief Makers (NINTENDO SIXTY FOOOOOOUUUURR!)
Oh, Treasure, how I love you. Always providing me with brilliant and
interesting new ideas, turning genres on their ear, and being generally
FUCKAWESOME.
Mischief Makers had the misfortune of being released on the ol' N64 and ended
up flying under the AWESOME GAMING RADAR of most people. At first it seems
like a typical action-platformer, but the challenges it presents from stage
to stage go beyond that. Marina, our cute robotic heroine, has to grab onto
her enemies, fling them around, shake them, and all other sorts of mayhem to
get the job done. Tougher stages can seem more like puzzles as you have to
utilize all of your grabban' and shakan' moves to find exits, which sometimes
involve rotating the entire stage around you. Boss fights are puzzles in themselves
when they're not straight-up brawls. Figuring these guys out the first time through
can prove quite challenging, but never frustrating. A lot of replay value is added
to the game as every stage has a gold gem you can aquire. These gems allow
you to see more of the ending with each one gathered. It may seem like a
generic way to add replay, but I found myself enjoying the hunts for these
hard to find golden nuggets. And I couldn't stop there, no siree! I had to
achieve S-Rank times for every stage too.
It's hard to not get taken in and get a few laughs from the game's light-hearted
atomosphere and goofy gameplay. So what are you waitin' for? Grab yourself a Clancer and
"Shake, shake!"
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